So ludum dare 23 is done, the best rating my game got was 110th place in mood (game page with scores).
Mood was the thing I was most aiming for, so I'm glad the scores reflected that.
Right now I'm working on my own flash game engine as well as learning html/css to make a custom blog theme, so soon (hopefully) these posts will be viewed with a new, interesting interface ;)
Showing posts with label Ludum Dare. Show all posts
Showing posts with label Ludum Dare. Show all posts
Monday, May 14, 2012
Tuesday, April 17, 2012
Ludum Dare!
So this year I have decided to participate in the Ludum Dare main competition.
A long time ago when I first thought about getting into game development, I happened upon the Ludum Dare site while researching where to get started. Back then I was thinking how would anybody make a game from scratch in only two days, I was amazed and thought that I would never be able to do it. Well, years have gone by and now I'm pretty confident that I can.
I'm going to make the game from scratch using:
flashdevelop, lmms, GIMP, sfxr, and probably notepad for levels.
Over the past few weeks I've been gathering knowledge about as3 and flash development. Yesterday I threw together a little "tech demo" in a couple hours to test what I know so far.
This was the first test that I have made just to see if what I knew worked. What I'm doing is, every day until Ludum Dare starts I'm throwing something together completely from scratch in a day so when it's time for the real deal it will seem easier because it's two days instead of only one.
I made this test yesterday so today I'm going to try and include tiles and collisions. This time if it turns out good enough I will put it on Kongregate so you guys can test it as well.
A long time ago when I first thought about getting into game development, I happened upon the Ludum Dare site while researching where to get started. Back then I was thinking how would anybody make a game from scratch in only two days, I was amazed and thought that I would never be able to do it. Well, years have gone by and now I'm pretty confident that I can.
I'm going to make the game from scratch using:
flashdevelop, lmms, GIMP, sfxr, and probably notepad for levels.
Over the past few weeks I've been gathering knowledge about as3 and flash development. Yesterday I threw together a little "tech demo" in a couple hours to test what I know so far.
I made this test yesterday so today I'm going to try and include tiles and collisions. This time if it turns out good enough I will put it on Kongregate so you guys can test it as well.
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